House Rules
The Steinhearts campaign uses D&D 5e (2014 rules) with homebrew modifications from the Steinhearts setting.
Core Rules
- System: D&D 5e (2014 edition, NOT 2024)
- Setting: Gothic horror — quarantined city, Scourge plague
- Theme: Dark, gritty, consequences matter
Homebrew Classes
Jaeger
A hunter class unique to the Steinhearts setting. Corbin is a Sanguine Jaeger.
| Feature | Description |
|---|---|
| Momentum Dice | Can bank up to 6; spent on special abilities |
| Focus Points | Resource for class features |
| Blood Drain | CON save; deals necrotic damage, heals Jaeger for half |
| Flourish | Bonus action ability |
| Dodge Step | Reaction — move 5ft without provoking opportunity attacks |
| Parry | Reaction — weapon damage roll + ability mod blocks incoming damage |
| Weapon Swap | Can freely sheathe and unsheathe weapons without using an action |
| Bloodied Bonus | Gets bonuses when enemies are below half HP |
Cursed Blood (Race)
A homebrew race. Ossivar is Cursed Blood.
| Feature | Description |
|---|---|
| Size | Small |
| Ballad of the Nameless City | 30ft AoE, STR save or pushed 10ft and knocked prone. Once per short rest. |
| Physical traits | Horns, gangly limbs |
Trick Weapons
A setting-specific weapon system. Details TBD — the DM mentioned that features like Cleave could be tied to trick weapons in the future.
Combat Rules
| Rule | Detail |
|---|---|
| Natural 20 (Death Save) | Stand back up at 1 HP |
| Hit at 0 HP | Counts as 2 death save failures |
| Forced Movement | Does NOT provoke opportunity attacks |
| Pack Tactics | Advantage when ally is within 5ft of target (ally must be adjacent) |
| Prone | Melee advantage, ranged disadvantage. Standing costs half movement. |
| Shove | Uses an attack action (not bonus action). Shield Master feat allows bonus action shove. |
| Natural 1s | Situational effects (may cause disarming, etc.) — not always automatic failure |
Barbarian Specifics
- Rage ends if knocked unconscious
- Limited rages per long rest
- Gluthoric (Orc) has Powerful Build (carries as one size larger, up to 510 lbs) and Aggressive (bonus action Dash toward enemies)
Spellcasting Notes
- Guidance: 1d4 bonus to ability checks
- Bardic Inspiration: 1d6 bonus, lasts 10 minutes
- Some 2014 spell mechanics differ from 2024 (e.g., Chill Touch is ranged 120ft in 2014)
VTT
The campaign is played on Foundry VTT.