Corbin

DetailValue
PlayerBrandon
RaceHuman
ClassJaeger
Level
AgeEarly 20s
GearShort Sword, Flintlock Pistol (20 lead bullets), Scale Mail, Various Vials & Trinkets

Overview

Corbin is a Jaeger — a hunter of the Radiant Church. He appears in his early 20s but carries himself with the weariness of someone who has seen too much. His garments are shabby and torn, his scale mail in poor shape, and various vials, trinkets, and bits hang from his armor and belts. He wields both a short sword and a flintlock pistol.

He revealed his Jaeger identity at Grand Central Station, immediately earning the guards’ trust and their lowered weapons.


Appearance

Young man in his early 20s, sitting with elbows on knees, looking tired. His garments are shabby, torn in many places. The scale mail he wears is in similarly poor shape. A short sword is sheathed at his side. Various vials, bits, bobs, and trinkets hang from his armor and belts. A flintlock pistol completes his arsenal.


Personality

  • Pragmatic — first to suggest restraining the Forsaken scout
  • Authoritative — identifies himself as a Jaeger and takes charge at the station
  • Wary — warns about the nervous Steward, approaches situations carefully
  • Guarded — hesitated before shaking Ossivar’s hand
  • Resourceful — arms the Steward, suggests using Scarecrow for scouting

Abilities & Combat

  • Short Sword — Melee weapon
  • Flintlock Pistol — Ranged weapon, 20 lead bullets
  • Jaeger training — Church-sanctioned hunter; can freely sheathe/unsheathe weapons without action cost
  • Momentum Dice — Banks up to 6; spent on special abilities
  • Blood Drain — CON save; deals necrotic damage, heals Corbin for half. Used 6 momentum dice vs Bloated Nightmare for 20 damage.
  • Flourish — Bonus action ability
  • Dodge Step — Reaction, move 5ft without provoking opportunity attacks
  • Parry — Reaction, weapon damage + ability mod blocks incoming damage
  • Bloodied Bonus — Gets bonuses when enemies are below half HP
  • Various vials & trinkets — Purpose unknown, hanging from his armor

Story Involvement

Session 1 — The Train

  • Muttered about being “tired of these eldritch abominations on this train”
  • Drew his pistol and fired at the Forsaken during the first fight
  • Noted the nervous Steward to Cal Clyde — “strange things are afoot, be wary”
  • Pressed the Steward for information alongside Gluthoric
  • Suggested letting Scarecrow scout ahead
  • Pulled Cal Clyde aside and agreed to restrain the Forsaken scout
  • Gave the Steward a shortsword for guard duty, then had him restrained too
  • Identified himself as a Jaeger of the Church at Grand Central Station — guards immediately lowered weapons
  • Handed over the Steward’s journal as evidence to the Sergeant

Relationships

CharacterRelationship
Cal ClydeTactical allies — agreed on handling the Forsaken scout
GluthoricHandshake after first fight — mutual respect
OssivarHesitated before shaking his hand — something there
Radiant ChurchJaeger — a recognized hunter of the Church

Mysteries

  • Why did he hesitate to shake Ossivar’s hand?
  • What’s his full history as a Jaeger?
  • What are the vials and trinkets hanging from his armor?
  • What is blood drain and how does it work?